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Destructure From Motion

Spring 2009

Destructure From Motion is an interactive projection, over-designed for an Art that Learns project.

In vision, both human and computer, the coordinated motion of feature points is a strong cue for understanding scene structure. What happens when we undermine that cue?

screenshot

This is a simple video toy that either mimics the color or the motion of an input scene... but never both at once. Motion, here, destroys structure.

(This, by the way, is done with custom C++ code, using OpenCV for optical flow and OpenGL + GLSL shaders for pretty much everything else. Source is available via the class web page right now.)